Common Quests (No Level Limit)
Medium Quests (Lev30 - Lev70)
Advanced Quests (Above Lev70)
Special Quests
Common Quests (No Level Limit)
Medium Quests (Lev30 - Lev70)
Advanced Quests (Above Lev70)
Warrior Gets reborn as:
Warrior: Reflect (reflects back the damage on you to those who attacked you)
Trojan: Accuracy, Roar and Flying Moon
Fire Taoist: Shield and Roar
Water Taoist: Superman, Shield and Roar
Archer: Shield and Roar
Trojan gets reborn as:
Trojan: Cruel Shade (Cost stamina to make your enemy lose 20% HP)
Warrior: Cyclone, Spirit Healing, Iron Shirt (Iron Shirt is XP skill. After you cast it and stand still, your defense will increase by quadruple within 20 seconds. It will disappear once you move.)
Fire and Water Taoist: Cyclone, Spirit Healing, Robot
Archer: Cyclone, Spirit Healing
Fire Taoist gets reborn as:
Fire Taoist: Dodge (Increase dodge within certain period)
Warrior and Trojan: Thunder, Fire, Cure and Meditation
Water Taoist: Fire Circle
Archer: Thunder, Fire, Cure and Meditation
Water Taoist gets reborn as:
Water Taoist: Pervade (It costs stamina. After you cast it and stand still, you can continue attacking your enemies within certain range)
Warrior and Trojan: Cure, Star of Accuracy, Magic Shield, Stigma and Meditation
Fire Taoist: Revive (XP skill), Advanced Cure, Invisibility and Healing Rain
Archer: Cure, Invisibility, Magic Shield, Stigma and Meditation
Archer gets reborn as:
Archer: Use Freezing Arrow (It works randomly and makes the target stop attacking within a certain period)
Warrior, Trojan, Fire and Water Taoist: Equip Low level bows and arrows, poisonous arrows.
The special weapon for reborn character has a certain chance to cast the following magic:
Warrior and Trojan: Poison the target
Archer: Increase your own defense
Water Taoist: Regain some mana
Fire Taoist: Regain some HP
Note: When the level of your skill you learnt is over half the level before rebirth, there is a chance that you can retrieve the rest of the level.
2. Summon Monsters:
A reborn character may Learn summon skills from Mighty Tao in Job Center (66,33). There are 6 summon skills. All level 15 reborn characters can learn Summon Guard. After level 40, each race can learn a special summon skill. A Euxenite Ore is required for learning Summon Guard, and a Gold Ore is required for a special summon skill.
Reborn Warrior: The Summoned Fire Evil can cast fire to attack the enemies.
Reborn Trojan: The Summoned Vampire Bat can make the enemy lose health.
Reborn Archer: The Summoned Skeleton can help Archers to attack the enemies.
Reborn Water Taoist: The summoned Bat Boss is Water Taoist's substitute with high health.
Reborn Fire Taoist: The summoned Bat is Fire Taoist's substitute with high health.
Magic Image | Magic Name | Magic level | Cost | Magic exp. Required | Effects | Char level required |
Accuracy | Fixed | XP | Fixed | Triple hit | 15 | |
Shield | Fixed | XP | Fixed | Triple defense | 15 | |
Superman | Fixed | XP | Fixed | Decuple physical damage; double damage when PKing | 15 | |
Roar | Fixed | XP | Fixed | +20 XP to teammates within the same screen | 15 | |
Dash | Fixed | shield's durability | Fixed | knock back and attack the target | 63 | |
Flying Moon | 0 | XP | 50 | +480 magic attack | 40 | |
Flying Moon | 1 | XP | 100 | +1950 magic attack | 70 | |
Flying Moon | 2 | XP | Fixed | +5890 magic attack | 100 |
Where to learn the spells above?
(1) Flying Moon
The market Pharmacist is selling the Flying Moon book at a price of 100,000 silver. Level-40+ Warriors can right click on this book to learn Flying moon.
(2) The other spells
If you meet the requirements, you can find Warrior God in the Job Center to learn the above spells.
How to use the XP skills?
To use XP skills, you should wait until the XP circle is full, and the XP skill icons appear on the lower right corner of the game screen. Click on one of them, then right click on the target to release it. The XP skill will disappear after around 20 seconds and reappear when the XP circle is full again. So you'd better make good use of the XP skills before they disappear.
Well, at first, I got good equipment at level 50 or so.
From level 1 to level 10 you should level yourself, because it's very possible that you find skill books at peasants outside the city gate. Than, till level 40 someone could level you, no problem. Best choice is to join powerful guilds. If you don't have good weapon level there are two choices: or you go to training ground or u kill your level monsters (f you have time, but much more preferable).
At level 46 when you get dipper armor you should go to macaques in front of AC (Ape City). Another tip :In the market u could find much elite shit at low prices. If you have money you should buy the stuff and sell it with a bigger price. Even 50k per item is good. Now, if you don't have money be very, very careful of what you buy.
Now, if you're lucky, at macaques u should find everything u need. I have combination of weapons club-sword, and found both of the weapons at macaques. And they are uni. At 53 or over the best thing is to in new Canyon and fight elf apes. By the way, don't use potions!!! Upgrade your spiritual healing. At level1 it has 800hp recovery! Very good. Oh, and another good tip that many don't know. Spiritual healing needs fatigue. You recover much, much faster your fatigue if you sit. To sit, press action on bottom right of the screen and then press sit.
At level 57 get demon armor. I have an elite one. And at two handed you should get a weapon. Ya, I know, many say:"Hey man, you're a trojan! What do you need a two handed weapon for?" Well, the Trojan has good hp and the two-hander is quite good if know how to use it. For example, I have an elite glaive level 60(that I can't use right now) but it's great! Oh, let me tell you my equipment; fixed ring, fixed boots, unique coronet, elite demon armor, unique club, unique sword socket+1 and for two handed elite glaive. Now, this is a very good equipment indeed. But I didn't spend millions on it. Nop. No more then 500k. How? Well, most of the things I've found, and the things I bought I made an exchange. Like for elite armor elite spear. :)
Now, let's stop with the equipment crap. At level 57, when you get demon armor, go to thunder apes. There, you'll probably find very good stuff. Good money. I've found a +1 Tao robe there, and soled it for 500k. Well, from then on to level 70 just change weapons and get better rings. Oh, and at level 65, go to sand monsters.
Thunder: Easy to lvl, just make sure its fixed by lvl 40.
Cure: Again, really easy to lvl. I recommend putting a char in tg hitting a scarecrow. Then use cure on the scarecrow your other char is hitting. Lvls real fast overnight.
Fire: You learn this at level 40. Just make sure your always using it and leveling it as much as possible. Best place to lvl this is lvl 97 bandits in phoenix castle. You should have it fixed before lvl 80 (so around lvl 75).
Meditation: Once you get this, do NOT use pots. Pots are a waste of money and fixed med is a must. Just go to lvl 97 Bandits leveling your fire and use this instead of pots. Once it is fixed, you can go back to using pots if you want to waste money...
Fire Ring: DO NOT WASTE YOUR TIME. This is a good spell, but don't start leveling it until all your other spells can't be leveled anymore. I just go to tg overnight to lvl this. It levels with no problem in tg and its a waste of time to lvl it outside of tg when you could be leveling other spells.
Fire Meteor: Good fire Taos lvl this spell. Take your time to do so bc it will help you in the long run. This is one of the hardest spells to lvl but it is well worth it. If your not leveling fire, and lvl this.
Fire Circle: Whenever you go tg, use this spell. Elementary hits 4 stakes (not scarecrows, use stakes, better exp). Once you get lvl 1, you can hit 3 stakes and 3 scarecrows (or something like that). Lvl 2 you can hit 5 stakes and 3 scarecrows (or something like that). And once it's fixed, worry about tornado and fire met :).
Bomb: Bomb is just like Fire Ring. Easy spell to lvl in tg. You can do it overnight.
Fire of Hell: Just like fire ring and bomb.
Tornado: Hardest spell to lvl. I used unique +3 bs w/2 ref moon gems and got .002 per hit at tomb bats. Just lvl it as much as possible, even in tg.
FOR ALL SPELLS: Try to get a unique or elite 2 sockets bs with 2 refined moon gems or better. + it for better exp. If you can, get socket Tao items and put ref or super moon gems in them. VERY HELPFUL.
Normal:
you can buy Plain old items from Blacksmiths and Armors. They have the lowest attack/magic attack/defense, and ect. Of the classes, I recommend using Normals up to about Level 40 (when you get promoted) by then you should have enough money in the Warehouse to buy better equipment!
Refined:
Slightly better than Normal, but not much, don't waste you're Silver on them!
Unique:
Good for Lower Lvls 15-40, they are much better than Refines and Normals, and are usually pretty cheap.
Elites:
MUCH better than Normals, Characters over Lvl 40 or 50 should start selling off they're Uniques and trying to buy Elites. This can be expensive, on my Server (Dreams) Elite Bracelets cost about 3KK (Million), where Uniques cost about 300k.
Supers:
The Best of the Best, they increase your stats by truckloads! Once you get higher up, about Lvl 100 you should be rich enough to start buying Supers. I mean face it, n00bs just don't have 20 or 30 million silver!
+'ING YOUR ITEMS:
Pluses can be found throughout the game, as you hunt. By them selves plused items aren't very special, but when used properly, they can be extremely powerful because they give you extra stats added to your current ones. For Example: You're Elite Club May do 100-200 damage, but with a +2 it would add on extra damage depending on the level of the club. So you could do 100-200 +50(ex), so you would do 150-250!!!
+'s Can be composed together with other items to make them +1's. For example: You have an Elite Club, you can make that Club ELITE and +1. Just go to the Magic Artisan in the Market, put your Item in the BIG slot and 2 +1 Items in the smaller slots.
You're item will now be Elite +1, if you repeat it will become +2.
When +'ing an item you have to have +1 Items of the same category, you CAN'T add a + your Coronet using +1 swords, you would need +1 Coronets!
After +2 you will begin needing more +1s to make the +'s higher, EXAPLE:
To Make +1 - (x2) +1's
+2 - (x2) +1's
+3 - (x2) +2's (Total = 6, +1's)
+4 - (x2) +3's (Total = 18, +1's)
+5 - (x2) +4's (Total = 54, +1's)
After +5 (+6 through +9) it is really complicated, even I don't understand it... so, I can only help you up to +5.